Barney D. Media

Tag Archives: javascript

Node.js, C++/CUDA, and memory handling performance

In learning about C++ and all of it’s intricacies, one might be tempted to ask is it worth the extra effort? At least I was asking the question, so I decided to answer it as well. Currently, I’m using a Node.js script to monitor Bitfinex Bitcoin exchange prices, so I decided to see how it  Continue Reading »

Node.js Script: Find-Feed-Photoshop now on Github

I have been working on getting all the PSDs and raw files exported from my externals into a more compressed format (save for web – jpeg) just for the sake of usability. The process is fairly annoying, since even creating a Photoshop droplet means loading in a max of 250 files at once and I’m  Continue Reading »

Bitcoin, C++, CUDA, and Node.js

Something that has been on my mind lately is trading Bitcoin using the various REST-APIs integral to most exchanges. Building an automated system to trade a handful of times per day based on market ebbs and flows is my plan for now. None of the exchanges are setup (as far as I can tell) to  Continue Reading »

Workforce Management System

We had a fairly major problem in the office, so our VP asked my team to work on a solution for automating the process. It was a fairly major system to setup and we only had a few weeks to get a working demo. In the end, troubleshooting and a few other things necessitated a  Continue Reading »

A Custom CMS for our SOP

Below are some stills from something I created a while back at work. I did most of the design and programming for it, and for what it is, it does a pretty solid job. The SOP was crazy long, and at the time it was stored on a file server as a Microsoft OneNote file.  Continue Reading »